The RetroArch component of the Libretro API is just a front-end and there are much better ones out there if you want to use the emulation cores. The real talented programmers are the ones who created ...
One of the coolest things about RetroArch is its simple implementation of netplay across a variety of emulators - at least, in theory. When it works, it's great, but it can be pretty fiddly to get to ...
While emulation has dramatically improved over the years, low input lag is still one major advantage to playing old console games on original hardware on a CRT TV. Emulator developers have been ...
Last month, Apple slightly relaxed its stance on game emulation. Naturally, the ensuing weeks saw emulators added and taken down from the iOS App Store as developers attempted to feel out Apple's ...
The RetroArch video game emulation frontend was released on the iOS App Store yesterday, alongside popular PSP emulator PPSSPP (itself a core available in RetroArch). While the popular and more ...
Retro game emulators are finally available for iPhone users. After a lifetime without allowing them, Apple changed its rules once it started complaining about Europe's Digital Markets Act. While the ...
The market for functional emulation software/hardware is quickly expanding. Playmaji’s Polymega console might be one of the most recognizable devices in the space and offers compatibility with games ...
Apple confirmed that it would allow emulators for classic game consoles on the iOS App Store back in April, but early releases for the platform have often been riddled with ads and third-party ...
I've always kind of wondered why Steam (or any competitor) didn't try to actually integrate emulation. Take the open-source emulator cores, and merge them into the actual client (or, for ...
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