At Gamescom 2025, Microsoft presented a new technology that could prove very important for PC gaming: DirectX Advanced Shader Delivery. This system is designed as a potential solution to the problems ...
Microsoft has released a preview of the next step in DirectX Raytracing to its Windows Insider Program, meaning developers can start to play with new performance enhancing features to deliver a better ...
Software giant Microsoft today revealed details concerning DirectX 11, the latest edition of its PC gaming graphics API. Similar to DirectX 10, the software will be available only on Windows Vista and ...
It looks promising, at least. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. Shader compilation woes are, to my mind at least, one of the ...
This week Microsoft has published more details on the new DirectX features more about DirectX 12 including DirectX Raytracing tier 1.1, Mesh Shader, and Sampler Feedback. All these features are ...
One of the G80 GPU's main benefits is its full support for DirectX 10, Shader Model 4.0, and the other features inherent to Microsoft's upcoming API. In addition to the increased performance offered ...
Last week, I traveled over to Sydney, Australia to be part of AMD's global marketing campaign for its new technologies and a recap of what it has been doing with its various technologies such as ...
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