Last night Square Enix announced Dragon Quest XII: The Flames of Fate, and now the publisher reveals more details on the project. Dragon Quest XII is being developed on the new Unreal Engine 5 for ...
Living near Paris, Iyane (He/Him) is mainly covering Japanese media on DualShockers. He started his writing career in 2018 after being scouted for his blogging and talent for live-translating Japanese ...
Square Enix‘s newly-announced Dragon Quest XII: The Flames of Fate will utilise the Unreal Engine 5, the company has announced. The next chapter in the long-running RPG series, which celebrated its ...
A late arrival to the gaming field who grew up in a household devoid of consoles. Her life changed after she found an old Gameboy Color and a copy of Pokémon Crystal at a garage sale. While she ...
The latest version of the Oculus Unreal Engine Integration adds support for Vulkan on Oculus Quest and Oculus Go. Unity told us they will add the same “later this year.” Vulkan is a low-level graphics ...
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Creating shaders using Unreal Engine 4 Help on quality improvement through inspections, expression technique, and suggestions Artist workflow construction and improvement Working with leaders Those ...
In the latest issue of Weekly Famitsu, Dragon Quest XI: In Search of Departed Time producer Yosuke Saito, game designer Yuji Horii, and director Takeshi Uchikawa laid out various new details about the ...
The ever-popular Unreal Engine has been updated for Oculus Quest, and the latest update brings a significant performance improvement with it as well as a host of new graphical features. The biggest ...
Dragon Quest series creator Yuji Horii said at Epic Games Japan’s Unreal Fest East 2017 at Pacifico Yokohama Conference Center announced the Nintendo Switch version of Dragon Quest XI: Echoes of an ...
The Switch version of Dragon Quest XI: Echoes of an Elusive Age is developed using Unreal Engine 4, series creator Yuji Horii said at Epic Games Japan’s Unreal Fest East 2017 at Pacifico Yokohama ...